Profile PictureKelvin Tam
CAD$35

(MAYA) KT Modeling Toolset

9 ratings
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(MAYA) KT Modeling Toolset

9 ratings

Made for Windows, not tested in Linux or Mac

A collection of useful tools that help save time for modeling. 30 + Tools/Functions and growing.

With useful tools like Quad Corner Connect, Straighten Edgeloops, Grow selection by Angle.... and more.

KTHolePuncher and KTpolyPanelExtract is also included in this collection.

Version 1.52 (Latest)

- improved angle calculation of Fan wedge, now supports angles other than 90 degrees

- fixed face center selection button launch

Version 1.51

-Fix Button launch issue

-updated installation notes

Version 1.5

New Features
- added polyExtendFaceNoBorder - extends the faces with no border overlap
- added ktCircleSupport - add support edges surrounding the circle topology
- added cycleDisplayLayer - give user the ability to isolate and toggle the visibility of selected display layers
- added ktCleanerTools - collection of mesh cleanup/detection tools.
- added Planar Min - flattens selected components to the minimum position in the local direction
- added bake custom pivot from component function
- added create Primitives at Selection functions
- added collapsable separators on the shelf

Update
- extended dotloopSelect support for faces and vertice
- add tweak button for Grow Angle Selection
- Added support for face bounds in Face fill selection

- Added Japanese and Chinese language for installation notes


Version 1.4.4

  • Fixed missing Curve Edge Deformer in Toolset UI
  • Fixed typo for launching help file directory

Version 1.4.3

  • added import and export temp files between maya scenes
  • Fixed Drag and Drop from ktModelingToolset to shelf not working.
  • Fixed missing help option on shelf buttons
  • Fixed Grid Cut not working when other nodes are selected

Version 1.4.2

  • Fixed edge loop deform optionVar not restoring or saving correctly
  • Adjusted edge loop deform scale and falloff defaults
  • Fixed typo for script launch extractPresetsUI;
  • Added missing button in toolset (edge loop deformer)



Version 1.4.1

-(FIXED) Error: source ktAppendBridge.mel; // Error: Line 36.26: Cannot find file "ktAppendBridge.mel" for source statement.

-(FIXED) line 4: flag "-where" available in Vertex, Edge, Face & Texture modes


VERIONS 1.4

- New tools AppendBridge, BridgeRing, EdgeLoopDeformer, GroupUnderSelection, SetPivotToCam

- Straighten Edge will now default as keep spacing between edges, alternate mode with even the spacing.

- Space Loop will have a smooth option

- Vertex selection has been added to quadCornerConnect

- Added Custom Shelf

- Added Help files


Version 1.3.1 (HOTFIX )

fixed missing getComponentID.mel and ktSelectPattern.mel


VERSION 1.3

Added Bevel Vertex function - currently only works with Border Corner vertices

Added Dot Loop and Dot Ring pattern selection

Fixed missing link for icons in shelf

Fixed Quad End shelf button 

Fixed ktPolyPanelExtract being disabled on launch

HOTFIX 2

Fixed fan Wedge bug

Add Pivot Tools - Set World Pivot, Match Pivots, Set Pivot Min Y

HOTFIX 1

fixed missing getTransformFromComponent.mel from package.

fixed KtpolyPanelExtract button greyed out.

PLEASE REDOWNLOAD Package


To Install script: (updated)

1)First extract the KTModelingToolset.zip file

2)Then copy the icons from inside the icon folder and paste them to C:\Users\USERNAME\Documents\maya\20XX\prefs\icons

3)Copy scripts inside script folder to C:\Users\USERNAME\Documents\maya\20XX\scripts

You can skip step 4 if you don't need the custom shelf.

4)Place the shelf_modelingToolSet.mel into your shelve directory C:\Users\USERNAME\Documents\maya\20XX\prefs\shelves

5) Drag and drop the KTmodelingToolSet_install.mel into maya viewport and it will install the launch button for you.

For Questions and Bugs please reach me at kelvintamkt@gmail.com or message me here on Gumroad or Artstation.

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icons, gui with all the tools, custom shelf, free updates

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